References

= References  =

Berkowitz, J. & Packer, T. (2001). Heroes in the classroom: Comic books in art education. //The Journal of Art Education, 54//(6), 12-18. Retrieved from: []

Bolton-Gary, C. (2012). Connecting through comics: Expanding opportunities for teaching and learning. //US-China Education Review Board, 4//, 389-395.

Crawford, P. (2004). A novel approach: Using graphic novels to attract reluctant readers and promote literacy. // Library Media Connection //, // 22 // (5), 26. Retrieved from: []

Hendy, S. (2010). Tap into the world of comics [Slideshare presentation]. Retrieved from []

McVicker, C. (2007). Comic strips as a text structure for learning to read. //The Reading Teacher, 6//(1), 85-88. doi:10.1598/RT.61.1.9

Moorefield-Lang, H. (2013). Go graphic: Create your own comics. Knowledge Quest, 41(3), 72-74.

Shead, M. (2011). Five most important leadership traits. Retrieved from: []

Vassilikopoulou, M. M., Retalis, S. S., Nezi, M. M., & Boloudakis, M. M. (2011). Pilot use of digital educational comics in language teaching. Educational Media International, 48(2), 115-126. doi:10.1080/09523987.2011.576522

Williams, R. (November 2008). Image, text, and story: Comics and graphic novels in the classroom. //Art Education//, 13-19. Retrieved from: []

Yuan, T . (2011). From Ponyo to "My Garfield Story": Using digital comics as an alternative pathway to literary composition. //Childhood Education, 87//(4), 297-301. DOI: 10.1080/00094056.2011.10523197

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